Changes to the assets and other updates
ND Game (WIP) » Devlog
Decided I didn't like the amount of work it took to implement the Sunnyside assets into the game, so I took a prototype character asset I had and used that for the beginning stages of this development. I also overhauled the net code I was writing to make it more efficient. I also found a suitable, but jank, voice chat plugin for GMS. I got it working with a proximity volume adjustment.
Goals for this week:
- Implement a basic attack (sword slash)
- Pri 1
- Player Inventory
- Pri 3
- Get 1 or 2 enemy types added:
- Basic Moblin type creature.
- Basic jumper?
- Have them sync with the server and clients.
- Pri 3
- Complete an example dungeon.
- Pri 2
- Maybe change the starting area to be the deck of a dirigible (airship).
- Add in interactable world objects:
- Sign posts.
- Switches
- Locked Doors
- Add in collectible and usable items:
- Valuable items
- Coins
- Jewels
- Items that do nothing but hold value.
- Key
- Bombs?
- Pri 3
- Valuable items
Goals for the future:
- Randomize the dungeons
- Find a way to make them make sense.
- Equipped player items.
- Can't attack unless you have a sword.
- Useable item ideas:
- Basic Map
- Enchanted Map
- Shows player locations
- Voice amplifier
- Megaphone
- Teleport potion
- Teleport bomb?
Keep checking back, I'll update this list and mark things off when they're done.
Files
NewNetworkTest.zip 4.6 MB
Jan 16, 2024
Get ND Game (WIP)
Pre-order Now$5.00 USD or more
ND Game (WIP)
Co-op ARPG dungeon crawler.
Status | In development |
Author | ILoveToJam |
Genre | Adventure |
Tags | Co-op, Funny, GameMaker, Multiplayer |
Languages | English |
More posts
- SteamworksFeb 01, 2024
- Initial test releaseJan 16, 2024
Leave a comment
Log in with itch.io to leave a comment.